Each game will consist of two 22-minute halves. Any overtime period is 2 minutes.
5-minute grace period to have the required number of players to begin the game.
If either team is up 20 with 2min left the game will end.
CLOCK STOPPAGE: The clock stops on all timeouts of the game as well as
1st half - made basket or whistle during the last 1 minute
2nd half - made basket or whistle during the last 2 minutes
30 SECOND TIMEOUTS: 2 timeouts per team per half. Unused timeouts in the first half cannot be carried over to the 2nd half.
ADVANCING THE BALL: In the last 2 minutes of the game, a team possessing the ball can advance it to half-court if they call a timeout and if the ball has not been dribbled.
FOULS: (6) personal fouls per player for the entire game.
If a player fouls out and his team has no available subs, that player can remain in the game following a 2-shot technical penalty, opposing team also gets the ball. If that player fouls again, it will be another 2-shot penalty, along with the ball. If the player chooses not to return, he is no longer eligible for any overtime. A technical foul also counts as a personal foul. 2 technical fouls in the same game equals an automatic ejection. Note: a player CAN be ejected with only one technical foul. One and one bonus on 7th team foul and two shot double bonus on the team's 10th foul.
SHOT CLOCK: 30-second shot clock during the last 5 minutes of the 2nd half and overtime period. If a foul occurs with less than 14 seconds remaining on the shot clock, the shot clock will reset to 14 seconds.
SUB & PLAYER PICKUP RULE: The 6 must receive a minimum of 10 minutes of playing time per half. If a team is missing a player, they may pick up a player ranked one slot lower. The pickup rule also applies if a player is injured during the game and is ruled out for the remainder of the game. Once a player who was declared out chooses to play, the approved replacement immediately becomes ineligible for the remainder of that game. If the original player later cannot continue, the team must finish with its remaining eligible players and may not bring the replacement back. If a team is also missing its 6, and the opposing team has its 6, the team must also pick up a 6 along with its other replacement. All pickup requests must be approved by the committee.
Any clear violation of these rules will result in a forfeit.
No player may berate another player, referee, or scorekeeper. If a player is caught berating another player, referee, or scorekeeper, that player will be assessed a technical foul and if the player continues, will be asked to leave the courts. If the infraction happens after the end of the players game, a technical foul will be called on that player and will be assessed at that teams next game. If in the opinion of the referee or commissioner the infraction warrants, the player will be suspended for one or more games.
